Wednesday, December 29, 2010

Sola/Luna Forest

Good news. update.
I had no update yesterday, had school from 9-5, then work from 6-8. :/
but thursdays and fridays are generous to me.

I've finished mapping the Luna/Sola forest.
Ok so heres how it works.

SPEE was going to have a day/night system. It reached early alpha stage-

XxLionheartxX the controller of enviroments had remodeled one area of the game to work with the day/night system. a forest that morps depending on the time of day. He made it that mors village was only accessible during night- it was cool gimmic to show off the day/night system.... but.

then the Master AI: XDR announced his plan to destroy the world. It would be useless further developing the day/night system. so it was cancelled.

Now the forest is stuck in a state of eternal sunlight. meaning that Mors village has become in-accessible.... Which means the 4th gym badge is out of your grasp.

M has a solution. Retrive the sorce code for the day/night system and reactivate it so it will work on the forest. Allowing it to change from day to night..

But who has the sorce code? no other than the AI XxLionheartxX- coincidently, the next AI you were going to eliminate.
Because of a total lack of ingame clock, the forest you appear in will depend on the amount of battles you've done (even = sola, odd = luna). -I dont want people having to wait for the right time of day to advance.

Ironically, defeating XxlionheartxX will not only grant you luna forest, but it will also give you the umbreon form :)


I also added in the Map Item. Actually you have it in your bag from v0.2+ but it was not usable. in 0.24 it will be fully usable. showing you your location and all.

I'm hoping to get the XxlionheartxX event done tommorow. then program route 8 and mors city. If i can do them on time, then demo v0.24 should be out by monday.... hopefully.

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