-I decided to add more "direction" to the game. When characters talk to you, they'll be more likely to tell you what to do/where to go. Often it could be hard to tell where to go.
For the people who don't like reading through text, important directions will now be highlighted in text.
-If you don't know what to do in the game, you can now call Oak. He will give directions on where to go.
-In the next beta, tile switching(day/night/old/new) is deactivated, retrning to just day/night. You'll have to defeat the AI geosigma to get old/new.
If you had obtained Regirock, moletres and lugia would have been added too for that beta. Upon booting the new one, moletres and lugia will be removed. As you'll have to obtain them legitimetly.
Item Codes Moved
-the "Input Number" function on the cell phone will be removed. Don't want people getting a whole arsenal of free items before the game starts. The function of getting free items via codes is moved to the Rainbow tower's prize zone. the old codes will work in there, with a bunch of new ones to be added.
-I started thinking... what ever happened to cheat codes. :( . So, I decided to program in the Konami Code (for lulz)
up,up,down,down,left,right,left,right,back,confirm = obtain 30x phoenix down.
(refrence to contra's- 30 lives cheat.)
It can be used up to 3 times before the effect of 30 phoenix downs drops to only 1.
-Just a random idea I thought of. easter eggs will be items in the game. Obtained with special means. I've only programmed in 2 so far.
One for doing the konami code. and one for recognising an age old rumour...
The Mew Truck rumour.
You need surf to get to that truck, im not sure if surf will make it into the next beta. but whatever.